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Solid Snake

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  • Solid Snake


  • #2
    Now this one I like. The shading seems much more deliberate. That said, I still have a few problems with it.

    Anatomy wise, his hands could use a lot of work. They seem very mangled. Also, his face and abdomen seem a little hastily constructed.

    As for rendering, I would suggest avoiding creating X's or boxes (perpendicular lines). They tend to make things look flat. Also, I think it would benefit with a thicker line weight in the hatching. It would make the transition from dark to light more seamless.

    Overall, I think you probably just need to slow down a bit and be more deliberate with your lines.

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    • #3
      Thanks Breck . trying out differant things with this one .

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