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I like the drawing a lot especially the shading. The only crit I might have is that it looks a little stiff, he seems very rigged to be swinging through the city.
Agree with the crits above. Also, his right arm is too short and in order for the right arm to be where it is, he must not have a shoulder. That's your biggest problem here, I think. This definitely has potential, though.
Ok I am gonna go out on limb here and hope I can make this sound right. You have the reverse usual problem most artists have. (GOOD THING Actually), You have some top notch finishes, and your anatomy very very few minor flaws. Some that can be adjusted merely by adjusting the lighting in your shading, i.e. Its not drawn wrong so much in as its lit weird so it melds in places that sometime look unnatural, if that makes sense. The one and only thing I would suggest you do, that would snap your stuff from very solid to dazzling is, Gesture Drawing first. You probably have already heard of this before, but if not let me be repetitive. Getting a loose swirly motion base to start from, helps your figures fall a bit more loosely and dynamic, because the only problem I see in your work at all is, that a lot of the figures seem a bit stiff, as if hit or braced for something. If you loosen them a bit, I think some of these great designs you have will pop out a bit better. Thats just a thought in my head about this pic particularly.
"Reality is merely an illusion, albeit a very persistent one." -Albert Einstein
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