The perspective doesn't look quite right at the moment, but I guess it's at an early stage.
The only suggestion I have is to make the characters a bit bigger.
I've scrapped the mark vs omni man pic for now, that background is driving me nuts, so I decided to do this instead. This is a really early sloppy stage. Looking for comments and critiques to make it better
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Last edited by Conman; 05-11-2004 at 12:15 AM.
The perspective doesn't look quite right at the moment, but I guess it's at an early stage.
The only suggestion I have is to make the characters a bit bigger.
I think it look pretty good so far. It really gives off the sense that they are flying, but I agree that the perspectives are off in places. I don't think all of the buildings are following the same perspective rules. If you can get that right then this pic will rock.
bring eve closer to us! don't keep her in the midground like that
*agrees with jacon
Great so far!
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sketchgangbang My art page. Partial AIM High archive.
anyone know if theres any specific way to get that curvy perspective with mathematics as opposed to just using your eye?
I got a small booklet by Dick Termes which is helpful.
I haven't seen very much information on curvilinear perspective for the artist. If someone else knows of some good resources, I'd be interested in knowing what they are as well.
"I've got a fever, and the only prescription... is more cowbell!"
I got a few perspective books, but none of them to the curve thing. I think the pros might just eyeball it too. I've also wondered how to draw rows gradually getting smaller in perspective. I can do it with like 5 lines, but its a little harder for drawing a 50 story building
Last edited by 50%grey; 05-13-2004 at 01:12 PM.
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