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Thread: Creating a logo

  1. #1

    Question Creating a logo

    Anyone have any tips for making a comicbook title logo. I figure Illustrator's the way to go but I don't know it too well. Should I draw the words freehand or should I use text and modify it. Anyone done this before?

  2. #2
    Studio YSR atom_basher's Avatar
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    i like handdrawn logos like



    need colors, contact me here, PLEASE serious assignments only

    my deviant art gallery STUDIO YSR

  3. #3
    Absolutely Positronic xadrian's Avatar
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    I'd probably end up doing it in a vector program like Flash or Fireworks only because the line manipulation is so much easier than Photoshop. But I don't have Illustrator, it might be the way to go.

    Yeah, hand drawn is good too, if you're a draftsman and very precise it can turn out decent.

  4. #4
    GIGAFATTYMON's Avatar
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    I would say you are better off doing it in Illustrator or Corel Draw. What's more you may even be able to create a font of the characters you make, which you can use for other headings in the book to give it a sense of continuity throughout.

  5. #5
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    Illustrator, use any type then turn it into objects. I have been doing that for 5 years for comics and for logo design for when I worked for one of the largest fireworks importers in the country:Phantom Fireworks. Matter of fact I almost used Illustrator exclusively there.
    Don Pedicini Jr.
    www.imajicastudio.com

  6. #6
    Your friendly neighborhood [Moderator] Spidey's Avatar
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    Definitly Illustrator. You can sketch out the layout of the logo then place it in Illustrator and do your vector lines on a different layer. But Illustrator is fo sho one of the cleanest logo producin' programs there is.
    SB!FBTrMABP: 10W-11L-7K.O

  7. #7
    Hypnotist of Ladies Tony Moore's Avatar
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    Yeah, what they said.
    a vector art program like Illustrator or CorelDraw is the ideal way to go for a sharp, clean logo. And hell, it can even do some nasty crusty ones, too, if you tinker with it a bit.

    a pixel-based program like Photoshop is less desireable, because the line and shape manipulation tools aren't nearly as advanced, because that's basically what vector programs were designed for.

    a hand-drawn prototype isn't a bad idea, but re-creating it digitally will allow for a more precise model, and vector art is infinitely scaleable, so you can use it on a LOT of stuff.

    -T
    Don't let the smooth taste fool you.

    Those who would give up Essential Liberty to purchase a little Temporary Safety deserve neither Liberty nor Safety.

  8. #8
    thanks for the replies guys

    atom_basher, -I'm just gettin an x

    xadrian- cool, illustrator seems to be the way to go

    GIGAFATTYMON- that'd be sweet but I doubt I'll get that far

    dpedicinijr- hey that sounds cool, how do I turn the letters into objects? Sorry I'm pretty low-know-how with Illustrator. Should I type Each letter separately and mold the shape of it?

    Spidey- yeah that's a cool idea too, drawing over the pencils, good thinking, thanks

    Tony- Alright! I'm down with a little crust, yeah I think I'm gonna go mess with Illustrator some more, thanks

  9. #9
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    Mr. Downtown, I've found that if you don't have the owners manual to Illustrator , you are just as good to go if you pick up a copy of Classroom In A Book. If you want to get really funky, pick up a copy of Illustrator WOW! also. You can always order the book version you need from any bookstore worth their salt.
    I hope this helps.

  10. #10
    Your friendly neighborhood [Moderator] Spidey's Avatar
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    As long as you've got the pentool down packed you won't need much else. The pentool is your bread and butter for creatin' logos.
    Its a bitch to get used to, but once you get the hang of it you'll luv it.
    SB!FBTrMABP: 10W-11L-7K.O

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