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Thread: Samurai Jack fights in the air (PUMMEL WIP)

  1. #1

    Samurai Jack fights in the air (PUMMEL WIP)

    [IMG][/IMG]

    comments and critiques welcome.
    Last edited by finfito; 07-03-2012 at 10:46 PM.

  2. #2
    100% fun guaranteed! [SUPPORTER] sirandal's Avatar
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    I would choose a different angle than 90 degrees to the two fighters. Also I don't think the background planes are working. Why are they on a different trajectory from the main plane? See what I mean? I think this would be much more effective if you put a curved horizon in the background and establish some height and depth with the other planes (and some clouds).
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  3. #3
    Ok, how about something like this?

    of course there will be clouds and more details in the background. Right now I'm just addressing the basic composition and making one or two color choices.



  4. #4
    isolated the figures and cleaned them up a bit.

    any thoughts here?


  5. #5
    Jack should be coming towards us....it would bring the dynamics up quite a bit.
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  6. #6
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    I agree with Dann, Finfito! There's another PUMMEL match going on right now where one competitor drew the character from behind and its a poor design-choice for a pinup. It would be much more dramatic showing the airplane coming at the viewer and SJ jumping towards the viewer as well.

    Maybe try to think about it more like a movie poster instead of a still frame from that same movie. You are really trying to dramatically "sell" this character at his most dramatic to your audience.

    Looking forward to seeing how you work this one out !
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  7. #7
    So, if I have jack coming towards the viewer, this is what happens:



    The opponent dominates the composition. I can't get close enough to Jack, while keeping an enemy in frame, in order to draw him with any justice or emphasis. I suppose this could be solved by finding another pose, instead of a flying chop.

    I could do as you suggest scmarooney, and make it more pin-up like than movie still, bringing Jack right into the foreground, front and center. But I really want to try to find a way to have Jack fighting an enemy on the wing. Just not sure how best to make a pin-up, and have that fight.
    Any suggestions?

  8. #8
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    If you want to keep this idea, you could simply crop in to an OTS shot. Is it that important that we see his whole body? You may find that the story works just as well without giving so much attention to the villain.

    The other thing I wanna talk about is model. If you want to stick to the aesthetics of the source material (as it looks like you do), you'd better be sure everything looks the way it should. Any inconsistencies in will stick out like a sore thumb. Be sure to keep a model sheet of jack on hand, or have the show running so you can refer to it.



  9. #9
    Quote Originally Posted by finfito View Post
    Ok, how about something like this?

    of course there will be clouds and more details in the background. Right now I'm just addressing the basic composition and making one or two color choices.


    Quote Originally Posted by finfito View Post
    isolated the figures and cleaned them up a bit.

    any thoughts here?

    I like these the best, but I think they'd be better if the sword and hands were closer to the viewer; it'd be more dynamic. Also, and this's just a thought, but if Jack's legs were in that crouch position that they're always in when he's jumping down on someone, that might make it better... or it might make it worse, I don't know, but that's just a thought... I don't know... whatever...

  10. #10
    Thanks for the comments guys, I will definitely be taking these things into consideration.

    while you were posting, I thought up another idea. Jack running (or leaping) at you down the length of one of the fighters, having just slain a number of robots.

    the execution below is not quite there yet. I'll have to try a few more things.

    I will clean my scanner bed, also. My apologies.



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