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Thread: July pummel training camp

  1. #11
    @tudore: Yes, the space will be a bit tighter in the next version. I'm trying to convey the kind of extreme perspective you get in a rack focus, although not exactly. Thanks for your help.

    @Emperorsteele: If you clean up those smudges, I'd say you have your first six. You might want to vary the legs a bit more in your next batch, though.
    PUMMEL: Lightweight. W: 2 L: 13 KO: 0

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  2. #12
    I think this is pretty close to what I'm going for:

    PUMMEL: Lightweight. W: 2 L: 13 KO: 0

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  3. #13
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    @ pell: maybe you should do an overhead view. Also, the protagonist seems too dynamic: maybe have him facing a fireplace, or drunkenly stumbling, something to suggest a more dreamlike state.
    Ref - Collection - Sketchbook

    PUMMEL {L} [ 8 ] wins | [ 7 ] losses | [ 6 ] knockouts

  4. #14
    Not to take too much time away from my match with ReggieR3mote, but here's a head start on my following street fight with Deth, topic Bat family:





    @tudore: I do kind of like your idea to show how drunk he is. It would leave it ambiguous as to whether these things were really happening or just in his drunken imagination. I still think he needs a reaction of terror, though. I'm thinking of putting the fireplace just visible to the right of frame so that we get a light source.
    PUMMEL: Lightweight. W: 2 L: 13 KO: 0

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  5. #15
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    @ pell: Maybe rotate catwoman so she's facing and slashing at batman as she falls? Right now she looks kind of contorted. If you have a couple cats, you've probably seen one hiss/fight the other while lying supine; that's the position I'm thinking of: claws and hate.
    Ref - Collection - Sketchbook

    PUMMEL {L} [ 8 ] wins | [ 7 ] losses | [ 6 ] knockouts

  6. #16
    Member marcelino's Avatar
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    Ok , so here is what I have so far for my July piece. Spiderguts and I have somewhat already decided to go with Red Sonja.



    First, I can totally understand if anyone says these aren't worked up enough to be considered critique ready. Only my third concept has a half thought out background. If you feel this is the case just let me know.

    The top left thought was just "big red" coiled up with a giant snake/serpent. She could be in a fancy medieval themed room. Cobblestone walls, crimson drapes and carpet, shiny weapons hanging from the wall, etc.

    The top right figure is her sliding down a snowy hill. I envisioned her with her standard bikini outfit yet with the furry/mink collar. Some heat coming out of her mouth. Seems kind of boring. I just think it's funny seeing a heroine willingly be half naked in the cold.

    The bottom one is more complete I suppose. I would add a bit more of a breeze to her cape. The entire bakc would be solid black with the shape of many warriors at the top of the cavern. A few more detailed grungy looking ones closer to her ready to attack/ half beaten up.
    I'm having the same problem again that I have on most of my pieces. Although I really like this one, my character is just standing there.

    I will keep working on a more dynamic piece with a better sense of composition but I thought I would keep some sort of progress on here.

    Critique is most welcome.
    Marcelino | Middleweight | Rank: 13 of 20
    Wins:15 | Losses:18 | Knockouts:8 | Months Champion: 1

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  7. #17
    So is it a composite piece, or just sketching out 3 different ideas? Either way, with that bottom part, I'd keep the same angle but show more of the ground so you're not cutting off her feet.. and try for a slightly more dynamic pose on the guy holding the sword? As-is, he's kinda clutching it to his gut... doesn't look very badass =/
    -STEELE =^_^= \/,,
    Pummel stats: LW; 11 Wins | 18 Losses | 6 KOs =|

  8. #18
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    @ marcelino: I greatly prefer the body type of the upper right for the character: she seems like she could inflict some serious pain. Maybe go with that body type, and put her fighting on the cliff of the lower composition, instead of down at the bottom of the pit. Have her donkey kicking some guy of the edge, or swinging at him to throw him off balance, and have him trying to regain his footing as he falls; meanwhile, she's looking into the crowd at her next opponent. [No Capes!]
    Ref - Collection - Sketchbook

    PUMMEL {L} [ 8 ] wins | [ 7 ] losses | [ 6 ] knockouts

  9. #19
    Member marcelino's Avatar
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    Quote Originally Posted by Emperorsteele View Post
    So is it a composite piece, or just sketching out 3 different ideas? Either way, with that bottom part, I'd keep the same angle but show more of the ground so you're not cutting off her feet.. and try for a slightly more dynamic pose on the guy holding the sword? As-is, he's kinda clutching it to his gut... doesn't look very badass =/
    Sorry if I didn't make that clear, it's three different ideas. I definitely intended on having more of the ground. I was leaning towards a pile of bodies. I agree those guys don't look very intimidating.

    I still can't wrap my head around doing a composite piece. Seems like it takes a lot more practice that what I currently have under my belt.

    Quote Originally Posted by tudore View Post
    @ marcelino: I greatly prefer the body type of the upper right for the character: she seems like she could inflict some serious pain. Maybe go with that body type, and put her fighting on the cliff of the lower composition, instead of down at the bottom of the pit. Have her donkey kicking some guy of the edge, or swinging at him to throw him off balance, and have him trying to regain his footing as he falls; meanwhile, she's looking into the crowd at her next opponent. [No Capes!]
    No capes, gotcha! I really like that idea. Seems more energetic. I will whip something up along these lines.
    Last edited by marcelino; 06-29-2012 at 07:38 PM. Reason: Because my first round of proofing sucked.
    Marcelino | Middleweight | Rank: 13 of 20
    Wins:15 | Losses:18 | Knockouts:8 | Months Champion: 1

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  10. #20
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    I'm doing the 20 women of summer challenge, and I want to get my anatomy up to snuff, so here are some pixelovelys



    and I'm working my way through this tutorial

    I have trouble drawing from imagination, so I'd appreciate it if y'all could point out any genetic problems I have to focus on.

    Right now, I'm trying to make sure my limbs aren't too short, and the midsections are thick enough so that people actually have room for their organs.
    Ref - Collection - Sketchbook

    PUMMEL {L} [ 8 ] wins | [ 7 ] losses | [ 6 ] knockouts

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