Thumbs up. I have started a new job and am going all digital thanks to this book. It only briefly mentions Google sketch-up on the last page or two, but he doesn't teach anything in it, however, just explains how it can be used.
http://www.amazon.com/DC-Comics-Guid.../dp/0823099237
anyone have this book? thumbs up? thimbs down?
Im thinking of getting it and have read mostly good things about it.
Of interest i want to know if it covers anything using Google Sketchup
thanks
Thumbs up. I have started a new job and am going all digital thanks to this book. It only briefly mentions Google sketch-up on the last page or two, but he doesn't teach anything in it, however, just explains how it can be used.
- Website | Flying Fortress | Deviant -
"It's not our attempt to do one perfect drawing that enables us to improve. It's by doing many drawings, and learning from our mistakes." - Joe Kubert
Its the best book out there on digital comics imo.
Its extremely well done.
It shows you how to implement Google sketchup into a workflow, but if you want to know how to use that program that is not what this book about anyway..
"You think this letter on my head stands for France???" - Captain America
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It would seem to me that books like this would be outdated quickly. Though I know little about working digitally.
He just lay downs various Pipelines you can use..
Those can never be outdated.
"You think this letter on my head stands for France???" - Captain America
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And Join The Cross Contour Facebook for updates on the Livestream, Thanks!.
I had the book briefly, and I sold it, so I might have this a little wrong, but it looked like it was mostly about Photoshop tricks for drawing comics. There were some interesting tricks in there, but if you're not using Photoshop or something very similar, and/or you're not interested in using a lot of digital tricks because you like a hand-drawn look, it might not be too useful. For example, he shows a technique for tracing out building faces with paths, then transforming the paths into perspective and stroking them to make quick buildings. It works, and it's quick, but in my opinion, it makes an incredibly sterile-looking drawing. I guess it might be useful for an underdrawing, though.
On the other hand, it's not that expensive, and in the grand scheme of things, if you even learn one genuinely useful thing from a $15 book, that's probably not too bad.
TECHNIQUE OVER TOOLS.
Digital drawing is just another platform, another toolset. If you can't draw well on paper, you won't do any better on a tablet. Tricks like the path-stroke and perspective warps save some time (sometimes), but they're useless if you can't recognize their limitations and work to surpass them.
That all being said, the DC book is done by the digital artist Freddie Williams II.
He is well known for being an all digital comic book artist.
The book is not a tips and tricks book much like a Jack Hamm book.
He lays down his production pipleline that he himself has been successful with, and offers variations on that pipeline.
There is no other book on the market that goes over Digital comic book making for the Big 2 from a pro within that industry.
In fact all of the DC books should be looked at as a production guides for breaking into DC comics, it is a very clear way to see what they are looking for in there submissions. They 100% have a house style especially in there coloring process. Once you break in then you can do what all the other successful artists did, and slowly bring your style out as you gain fans.
If you don't care about ever working for those companies, I can probly see why these books would have no apeal.
Last edited by 50%grey; 07-09-2011 at 01:44 PM.
"You think this letter on my head stands for France???" - Captain America
Follow my Drawing Livestream on TwitchTV
And Join The Cross Contour Facebook for updates on the Livestream, Thanks!.
I work primarily digitally. There are SO many different ways to work digitally, its hard for one book to cover all of them, but I bought this book and I really enjoyed it. Freddie's workflow doesn't exactly match MY workflow, but I picked up a lot of great tips and ideas out of it, and approaches that I would have never thought off. Plus, as mentioned before, Freddie mentions a few different approaches, and you kinda gotta just grab from it what works for you, and leave the rest.
I might be kinda nerdy on process, though. I just love hearing how other people approach things.
Where he and I differ is, in my opinion, is in the inking. He likes to outline areas with the selection tool and fill them in, whereas I do actual brush strokes on my tablet. Also, he uses Photoshop for most if the book, whereas I use mangastudio, but a lot of the concepts can be applied to either.
Anyhow, I'm all over the place here, but the bottom line is, its a good book, you probably won't replicate his process exactly, and that's okay, but you will definitely learn a thing or two, and be enlightened by his insights.
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