View Full Version : please critique this sketch.. Took me a while and im really trying harder
04-17-2003, 12:02 AM
hey guys i wanna know what you think... i think im getting better.. how about you?
well? plz say something...
04-17-2003, 12:13 AM
Hey Sox, I do see improvement. The proportions on the figure look really good. Are you drawing this on the computer with a tablet, or scanning it in? I like what you did with the hair, too. You need some variation in the line weights, everything kind of blends together as it is now. If I had to pick one thing to point out, it would be the legs. Pull out page 50 from that Loomis book you downloaded (it's on page 43 if you have the PDF file). Take a look at how the muscles of the leg connect to each other, particularly around the knee area. It's a male leg in the book, but a woman's is similar, just a bit slimmer and smoother. I'll leave you to figure out exactly what you need to do to fix them. Let's see what you've got! ;pencil;
04-17-2003, 12:22 AM
thanks a bunch saturn man. Im really happy you, vinnlander13, fatmancomics, and anyone else i have missed (doesnt mean i carea less, just i have a mental problem sometimes) have been there for me from my start. I drew this pic and then scanned it in.. i lost a lot of detail in areas and its really bumming me. sigh.. I think its because i scanned it in as a 1-bit lineart thingy. And YES! i will check out that page!!!! I AM SO TERRIBLE WITH LEGS! its sad.. im doing better with the heads and torso, and arms and fingers even (sorta) But the legs are hell for me.. sigh.. I have a problem with weighted lines also because i dont understand truly where to place them.. I get confused by the concept really.. can u explain? Or is there a tutotial for weighted lines that describes it well? Thanks again dude.. it makes me happy to think that ppl will reply to my drawings/sketches
04-17-2003, 12:49 AM
Happy to help, man. Here are some tips regarding the things you mention in your post.
Scanning: Do not scan as 1-bit lineart. That's ok for scanning in text that will be OCR'd, but not for any kind of drawing. Go with a grayscale and bump the resolution up to at least 300dpi, if not 600dpi. Beware that the larger resolutions will take up more disk space. That way your image will keep its detail. Then, when you are ready to post for us, reduce the size of the image to around 500 pixels wide at 72dpi and save it as a JPG. (Don't overwrite your original file though, you'll want to keep that large so you can print from it and return to it to make more changes.)
Oh, and don't save your original work as a JPG. JPG files use a type of compression that loses details to reduce file size. So basically every time you open the file and make a change and save it again, you lose more detail. So do all your work with the main file format of the graphics software you're using and just save to a JPG as the last step.
Weighted lines: That takes some practice. There are a lot of talented inkers on this forum, when you see one of them post something take a look and see what you can learn. Seeing the pictures without color makes it much easier. A very basic way to start would be to use a thicker line on the outside of the figure and to separate the clothing, then use thinner lines to show inner details.
As you get more experience and start working with shading and light sources, then you can use line weights to indicate the shadowed side (thick line) and the lit side (thinner line). Plus everything in between. Just keep practicing.
04-17-2003, 01:20 AM
ya im in a photography class this year and i know about the whole dpi and how to save it and not to overwrite your original and stuff. and infact i usually dont scan in 1-bit lineart but i figured since i made the lines dark enuf it would work.. spose not. Ill keep practicing with weighted lines
anyone else wanna say something or not
04-17-2003, 01:45 AM
Hey, this looks nice. I don't know what you draw before this, but it's looking good! Keep up the good work!
"I come from Holland, isn't that weird?"
'There's an artist in all of us, you just have to find him"
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